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GrinderScape Updates

Official news, patch notes, events, and website announcements from the GrinderScape team.

8 public updates Latest: Aug 15, 2026
Game Update

MASSIVE GAMBLING EXPANSION, Fishing Trawler minigame, and much more fixes!

Lou Owner · Aug 15, 2026
MASSIVE GAMBLING EXPANSION, Fishing Trawler minigame, and much more fixes!

🎰 Massive Gambling Expansion:

GrinderScape's gambling content has received another massive expansion!

Players now have a huge variety of games available, ranging from competitive player-versus-player challenges to casino-style games and risk-versus-reward activities.

🎮 Games Board:

The Games Board provides a collection of head-to-head games where players can challenge one another using shared stakes.

Games Board matches support:

  • Shared item stakes.
  • Synchronized rounds.
  • Secured wagers.
  • Reconnect protection.
  • Server-authoritative outcomes.
  • Reliable match settlement.

⚔️ Runelink:

Challenge another player through one of the Games Board's competitive head-to-head games while your wager remains safely secured throughout the match.

🧩 Rune Grid:

Rune Grid provides another competitive Games Board challenge with synchronized rounds and protected stakes.

🔤 Rune Word Duel:

Rune Word Duel has received a massive content expansion.

The available word pool has increased from only 79 words to 591 RuneScape-themed words, covering:

  • Bosses.
  • Items.
  • Locations.
  • Skills.
  • Other RuneScape content.

This makes repeated words considerably less predictable and gives the game far more variety.

🚢 Gnome Fleet:

Gnome Fleet introduces a private-deployment naval duel to the Games Board, providing a completely different style of head-to-head gambling.

⚗️ Alchemist's Code:

Alchemist's Code is a simultaneous deduction race where both players attempt to solve the correct combination using exact and misplaced-reagent clues.

  • Clear 75-second countdown.
  • Cleaner reagent labels.
  • Reconnect protection.
  • Fair handling when a player leaves the arena.

🌋 TzHaar Lava Drop:

Release an ember through an eight-row basalt board using three different heat tables and watch where the ember lands.

The game features its own molten TzHaar-themed interface, animations, entrance audio, and dedicated landing sounds.

🐉 Dragonfire Hoard:

Enter the dragon's lair and attempt to steal treasure from a sleeping dragon.

After every successful theft, choose whether to escape with your growing hoard or risk another attempt for an even larger reward.

The Dragonfire Hoard interface includes custom:

  • Dragon artwork.
  • Fire effects.
  • Smoke effects.
  • Satchel artwork.
  • Announcements.

🔒 Games Board Wager Protection:

Games Board staking has been simplified to require one clear acceptance from each player, removing the unnecessary second confirmation screen.

Interrupted matches safely retain each player's exact offer until the final result has been stored.

Outstanding challenges also clear correctly when a player:

  • Leaves the gambling area.
  • Moves away.
  • Closes the invitation.
  • Begins another action.

🎰 Slot Machine:

The Slot Machine joins the expanding GrinderScape gambling floor!

Spin the reels and see whether luck is on your side.

Slot outcomes now have their own dedicated audio as part of the upgraded gambling sound system.

Spin the reels and chase the big win!


🌪️ Elemental Wheel:

Take your chances on the Elemental Wheel!

The Elemental Wheel has received a major presentation and audio upgrade, including:

  • Layered casino-style spinning audio.
  • Dedicated result sounds.
  • A unique victory flourish for winning results.
  • A dedicated cash-out reward jingle.
  • Improved entrance audio synchronized with its animation.

🎯 Gnome Shooter:

Gnome Shooter joins the growing collection of GrinderScape gambling games, giving players another completely different activity to try on the gambling floor.

With the gambling area continuing to expand, players now have far more choice in how they want to test their luck.


🎲 Five Additional Gambling Games:

Another major gambling wave introduced five additional games:

  • 💣 Mines.
  • 🔮 Rune Prophecy.
  • 🎲 Dwarven Dice Forge.
  • 🏰 Rune Tower.
  • 🎟️ Scratch & Win.

These games received custom interfaces, animations, sounds, wager protection, and reconnect recovery.

💣 Mines:

Choose excavation tiles, uncover valuable rewards, and avoid the hidden mines while increasing your potential payout.

🔮 Rune Prophecy:

Predict whether the next tablet will be higher or lower and decide when to secure your winnings.

Fate Shift result messaging has now been improved so it clearly distinguishes the tablet that was correctly predicted from the new omen that guides the player's next choice.

🎲 Dwarven Dice Forge:

Roll and reroll dice to build increasingly valuable combinations before deciding when to secure the payout.

🏰 Rune Tower:

Progress through the Rune Tower by opening safe chests while increasing your potential reward as the risk grows.

🎟️ Scratch & Win:

Use Scratch Tickets at the Gilded Fortune Table to reveal and keep rewards hidden inside a sealed Scratch & Win card.


🚢 Fishing Trawler Minigame:

Fishing Trawler is now live at Port Khazard!

Players can board Murphy's Fishing Trawler for shared five-minute voyages, with difficulty designed to remain manageable for solo players and smaller groups.

🔨 Keep The Trawler Afloat:

During each voyage, players build personal contribution by helping maintain and defend the ship.

  • Patch leaks.
  • Bail water from the lower hold.
  • Repair the fishing nets.
  • Repair damaged rails.
  • Fight enormous Kraken tentacles.

🌊 Improved Bailing:

Bailing has been corrected so water removal and contribution are counted when the bucket actually collects water from the hold, rather than when the full bucket is later emptied.

This makes contribution accurately match the moment the player actually helps remove water from the ship.

🌊 Improved Flooding:

Changes to the water level no longer interrupt sailors who are fighting the Kraken on the upper deck.

Flooding changes also no longer trigger unnecessary loading screens for players upstairs.

🕸️ Visible Net Damage:

The Fishing Trawler's large rear nets now visibly tear when damaged.

Repairing the nets with rope restores them to their intact visual state.

🐙 Kraken Defence:

Enormous Kraken tentacles can attack the upper deck and must be fought back while other sailors keep the vessel operational.

📊 Voyage Summaries:

Fishing Trawler now displays complete voyage information once all connected sailors have returned to Port Khazard.

The summary includes:

  • Contribution.
  • Activity.
  • Points.
  • Catches.
  • Rewards.

The successful-voyage announcement is displayed after the summaries.

Players who disconnect during the return journey have their result safely stored and receive the saved summary when they next log in at the Port Khazard dock.

🔌 Disconnect Protection:

Fishing Trawler return journeys now finish correctly even when the final sailor disconnects.

Each player's saved result remains available on their next login at Port Khazard.

🐾 Followers:

Fishing Trawler now gives the correct warning and refuses cats and other unsupported followers before departure.

Chaos Elemental Jr. retains its unusual permission to join the voyage.


🏜️ Sorceress's Garden:

Sorceress's Garden is now fully available!

Players who have completed Prince Ali Rescue can unlock Sorceress's Garden through Osman and the Apprentice.

Once the introduction has been completed, players can return whenever they like through the minigame teleport.

🌦️ Four Seasonal Gardens:

All four seasonal gardens are available:

  • ❄️ Winter Garden.
  • 🌸 Spring Garden.
  • 🍂 Autumn Garden.
  • ☀️ Summer Garden.

The gardens feature:

  • Shared elemental patrols.
  • Multiplayer catches.
  • Seasonal music.
  • Fruit trees.
  • Herb patches.
  • Sq'irkjuice.
  • Thieving rewards.
  • A chance to receive Rocky while picking fruit.

🍹 Sq'irkjuice Rewards:

Handing Sq'irkjuice to Osman now awards coins directly to the player's Money Pouch:

  • ❄️ Winter — 5M Coins.
  • 🌸 Spring — 12M Coins.
  • 🍂 Autumn — 26M Coins.
  • ☀️ Summer — 40M Coins.

Handing in at least five cups also awards Participation Points that scale with the size of the complete batch.

Qualifying XP and coin rewards are announced to the server.

🧙 Apprentice Access:

Both Apprentice locations now provide the same protected Garden dialogue and teleport journey after the required introduction has been completed.

🗺️ Teleport Improvements:

Sorceress's Garden remains visible inside the teleport menu.

Players who still need to complete Prince Ali Rescue or Osman's introduction are clearly told what remains before they can enter, while eligible players can teleport there directly.

👕 Guild Hunter Outfit:

Equipment hover information now correctly explains the full Guild Hunter outfit's:

  • Hunter Rumour catch-success benefits.
  • Rare-part guarantee benefits.

👕 Skilling Outfit Bonuses + They are available in store!

The Carpenter's Outfit and every colour of the Raiments of the Eye now grant their intended experience bonuses.

  • Carpenter's Outfit grants its intended Construction XP bonus.
  • Raiments of the Eye grant their intended Runecrafting XP bonuses.
  • The active total is displayed inside the Equipment Effects panel.

Equipment hover tooltips also show the correct Construction XP bonus provided by each individual Carpenter outfit piece.


📜 Prince Ali Rescue Improvements:

Prince Ali Rescue preparation dialogue has been improved.

Ned, Aggie, Phillipa, and Osman now clearly explain:

  • Which materials the player needs.
  • What the player should do next.

🏪 Store Changes:

Store promotions no longer advertise or award Premium Points.

Limited-time promotions now provide only the remaining non-points rewards.

Item Upgrade Kit is now available in the store (Allows you to upgrade any item to tier 10).

Upgrade crest is now available in the store; it guarantees your next upgrade will succeed, and it will be consumed.


🛠️ Starter Path Improvements:

The Starter Path support objective has been fixed.

Using: ::help now correctly completes the support step and opens the community support link.


🐞 Additional Bug Fixes:

  • Fixed Phantom Muspah's thorn knockback placing players inside arena icicles.
  • Fixed V's Shield so it protects against Basilisk gaze damage and stat drains in the same way as a Mirror Shield.
  • Fixed farming shop Plant Pots so they can correctly create tree seedlings.
  • Fixed Tormy and Porzi Pick-up interactions.
  • Fixed Sorceress's Garden teleport access incorrectly reporting that the content was restricted to developer validation.
  • Fixed seasonal Garden gates sometimes reporting that they could not be reached after an elemental caught the player.
  • Sq'irkjuice hand-ins now correctly wait for each Continue click.
  • Sq'irkjuice Thieving XP reward text now fits cleanly across the dialogue window.
  • Improved no-items minigame entry checks so every player is verified to have an empty inventory and equipment before entering.
  • Fishing Trawler now correctly refuses unsupported followers before departure.
  • Fishing Trawler return journeys finish safely even when the final sailor disconnects.
  • Disconnected Trawler participants receive their stored result when they next log in.
  • Fishing Trawler bailing contribution is now counted when the water is collected.
  • Fishing Trawler water changes no longer interrupt combat upstairs.
  • Fishing Trawler flooding no longer causes unnecessary loading screens upstairs.
  • Fishing Trawler rear nets now visibly show their damaged and repaired states.
  • Rune Prophecy Fate Shift messaging now separates the previous correct prediction from the next omen.
  • Ready hops now correctly display their Harvest option.
  • Seed Vault full-stack withdrawals no longer leave null or overlapping grid entries.
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News

Yama Boss, Royal Titans, 5 New Gambling Games, Scratch & WIN, GPU PLUGIN, Stretched Mode, & MORE!!!

Lou Owner · Aug 8, 2026
Yama Boss, Royal Titans, 5 New Gambling Games, Scratch & WIN, GPU PLUGIN, Stretched Mode, & MORE!!!
We are excited to announce one of the largest GrinderScape updates yet!

This massive update introduces Yama, Royal Titans, brand-new gambling games, Scratch & Win, GPU & Stretched Mode improvements, a complete Farming rework, a complete Hunter rework, a huge Pet Perks expansion, the Volcano Event, Balance Elemental community boss, Fishing Trawler, Bluefin & Marlin, Mastering Mixology, new potions, major gear changes, new quality-of-life features, client improvements, performance upgrades, interface improvements, and a huge collection of bug fixes.

There is a lot to cover, so let's get into it!


⚔️ Yama Boss:

Yama has arrived in GrinderScape!

Players can now take on Yama as another high-level boss encounter. Prepare your strongest equipment, sharpen your PvM skills, and prove that you have what it takes to defeat one of GrinderScape's newest bosses.



👑 Royal Titans:

The Royal Titans have arrived!

Players can now take on the Royal Titans and add another challenging encounter to their boss progression.

Royal Titans kill counts are also supported on the GrinderScape website highscores, allowing players to compete against each other for the highest kill counts.



🎰 New Gambling Games:

The GrinderScape gambling area has received one of its largest expansions ever, introducing several new gambling games with custom interfaces, animations, sounds, secured wagers, payout protection, and reconnect recovery.

💣 Mines:

Players can now open Mines directly from its themed table in the dicing area.

Choose excavation tiles, uncover valuable shards, and avoid the hidden mines while increasing your potential reward.

  • Much larger excavation tiles.
  • Clearer shard and mine states.
  • Improved gold-and-runite hover feedback.
  • Custom victory sounds.
  • Improved result handling.
  • Rounds are safely finalized before starting another supported gambling game.


🔮 Rune Prophecy:

Predict whether the next RuneScape-themed tablet will be Higher or Lower.

Continue risking your secured payout to increase your reward, or use Cash Out before your prophecy fails.

  • Six Money Pouch wager options ranging from 100M to 100B.
  • Larger and clearer interface.
  • Clear Higher, Lower, and Cash Out guidance.
  • Readable tablet captions and instructions.
  • Equal-rank guidance.
  • Custom tablet reveal sounds.
  • Secured rounds and payouts are retained if interrupted.
  • Reconnect recovery directs you back to the correct game object.

🎲 Dwarven Dice Forge:

Enter the forge and roll dice to create increasingly valuable combinations.

Players can roll, reroll selected dice, build combinations, and decide when to secure their winnings.

  • Six wager choices from 100M to 100B.
  • Rolled dice remain fully visible.
  • Active and final dice states are clearly separated.
  • Clearer reroll and cash-out controls.
  • Displays both the total payout and the actual net result.
  • Four of a Kind is clearly identified as the first profitable combination.
  • Custom hammer, failed-forge, and masterwork sounds.
  • Interrupted secured payouts can be recovered safely.

🏰 Rune Tower:

Climb the Rune Tower and continue opening safe chests while increasing your potential reward.

Every successful decision brings you closer to a larger payout, but continuing further means taking more risk.

  • Custom Rune Tower interface.
  • Safe-chest result sounds.
  • Dedicated entrance audio.
  • Secured round recovery support.
  • High-value win and loss announcements.


🎟️ Scratch & Win:

Scratch & Win is now available from the Gilded Fortune Table!

Spend one Scratch Ticket to reveal a sealed card and keep three prizes.

  • Every available reward within the rolled prize tier has an equal chance of being selected.
  • Item artwork is displayed at its natural size without stretching.
  • The player remains focused on the card until all three reward panels are revealed.
  • Completed cards reveal every remaining panel in a short smoked-glass recap.
  • Your three actual prizes remain clearly highlighted.
  • Dedicated Scratch & Win sound effects have been added.


🖥️ GPU Plugin & Stretched Mode:

The GrinderScape client has received a major graphics and performance upgrade.

Players can now use an optional classic GPU renderer with several modern improvements while retaining the classic GrinderScape feel.

✨ GPU Renderer Features:

  • Extended draw distance.
  • Anti-aliasing.
  • Sharper texture filtering.
  • Improved fog.
  • Colourblind correction.
  • Smoother FPS options.
  • More consistent scene projection.
  • Smarter off-screen tile culling.
  • Cleaner particle occlusion.
  • Improved terrain and region refreshing.
  • Improved high-DPI output.

🔍 Stretched Mode:

Players can now choose between two scaling styles:

Sharp Scaling: Keeps text, sprites, and interfaces as crisp as possible.

Smooth Scaling: Smooths stretched edges and provides a softer appearance at larger resolutions.

🖼️ Hybrid Interface Scaling:

A new Hybrid Interface Scaling option keeps interface text and sprites crisp while smoothing stretched edges and high-DPI output.

Players can also adjust the 3D game resolution and scaling mode separately from the interface.

🌟 117 HD Improvements:

  • Improved clarity.
  • Improved performance.
  • Improved anti-aliasing.
  • Improved viewport scaling.
  • Better high-DPI support.
  • Better Stretched Mode support.

GPU and 117 HD now switch cleanly and cannot be enabled at the same time.


🎬 Dynamic Cinematic Login Screen:

The GrinderScape login screen has received a complete cinematic overhaul.

Players can now enjoy smooth flyovers of several iconic locations behind the login interface.

  • GrinderScape Home.
  • Grand Exchange.
  • Lumbridge Castle.
  • Canifis at night with light rain.
  • Fishing Guild at sunrise with drifting mist.
  • Catherby at sunset.

🌅 Cinematic Improvements:

  • Location-specific lighting.
  • Location-specific colour grading.
  • Improved fog.
  • Improved water appearance.
  • Improved atmospheric effects.
  • Smoother camera movement.
  • Smoother transitions.
  • Better unlocked-FPS camera movement for GPU and 117 HD users.

The classic GrinderScape login box and buttons have also been restored while retaining the updated cinematic background.

The login screen now expands cleanly across resized and maximized windows while keeping its controls centered.

Startup scenery also begins preparing as soon as the client opens, with a clean branded loading view displayed until the live cinematic is ready.


🌱 Full Farming Rework:

The Farming skill has been completely rebuilt!

Players can now train Farming using 86 patches across the world.





🌿 Supported Farming Patches:

  • Allotments.
  • Flowers.
  • Herbs.
  • Hops.
  • Bushes.
  • Trees.
  • Fruit trees.
  • Hardwood trees.
  • Cacti.
  • Mushrooms.
  • Belladonna.
  • Calquat.
  • Giant seaweed.
  • Grapevines.
  • Spirit trees.
  • Celastrus.
  • Redwood.
  • Anima patches.

⏱️ Offline Farming & Growth Speed:

Crops now continue growing in real time while you are logged out.

GrinderScape Farming also grows at double OSRS speed, meaning every supported crop finishes in approximately half the normal time.

🌾 Complete Farming Lifecycle:

Players can now use the full Farming lifecycle throughout supported patches.

  • Rake patches.
  • Plant seeds.
  • Water crops.
  • Watch crops progress through growth stages.
  • Cure diseased plants.
  • Clear dead crops.
  • Harvest produce.
  • Use crop protection.
  • Pay nearby gardeners.
  • Use compost, supercompost, and ultracompost.

Gardeners accept supported produce for crop protection, including supported noted produce.

🪣 Compost System:

Compost bins are functional throughout Farming areas.

  • Fill bins with weeds or produce.
  • Create compost.
  • Create supercompost.
  • Upgrade supercompost into ultracompost using volcanic ash.
  • Compost reduces disease chance and provides additional harvest lives.

🪣 Bottomless Compost Bucket:

The Bottomless Compost Bucket can now be filled with:

  • Compost.
  • Supercompost.
  • Ultracompost.

Its contents remain safely stored through banking, logout, and Tool Leprechaun storage.

🏰 Farming Guild:

The Farming Guild is now open with multiple progression wings.

  • Level 45+ entry.
  • Level 65+ middle section.
  • Level 85+ highest section.

The Guild includes a large selection of Farming patches and Guildmaster Jane's Farming Contracts.

Complete Farming Contracts to receive Seed Packs containing useful and valuable seeds.

🌾 Tithe Farm:

The Tithe Farm minigame is now available in Hosidius from Level 34 Farming.

Players enter their own private farm and can collect free seeds from the lobby.

  • Golovanova Seeds — Level 34 Farming.
  • Bologano Seeds — Level 54 Farming.
  • Logavano Seeds — Level 74 Farming.

Plant the seeds and keep them watered through three growth stages. Neglected crops will blight and must be cleared with a spade.

Harvested fruit can be deposited for Farming experience and Tithe Points.

Larger deposit runs provide bonus points, and harvesting includes a chance to receive the Tangleroot pet.

Water barrels inside the farm refill watering cans, while Gricoller's Fertiliser speeds up crops.

🎁 Tithe Farm Rewards:

  • Farmer's outfit.
  • Herb sack.
  • Seed box.
  • Gricoller's unlimited watering can.
  • Grape seeds.
  • Magic secateurs.
  • Amulet of Nature.
  • Amulet of Bounty.

🌱 Seed Vault:

The Farming Guild Seed Vault is fully functional.

  • Store supported seeds and saplings.
  • Deposit custom quantities.
  • Quick-deposit supported seeds from your inventory.
  • Use favourites.
  • Use placeholders.
  • Withdraw noted seeds.
  • Search stored seeds.
  • Drag and reorder stored entries.

Seed Vault item and placeholder rendering has also been improved so stored seeds remain clearly visible and usable.

🧰 Tool Leprechauns:

Tool Leprechauns throughout Farming areas can store your Farming equipment.

  • Rake.
  • Seed dibber.
  • Spade.
  • Secateurs.
  • Trowel.
  • Watering can.
  • Buckets.
  • Compost.

Tool Leprechauns can also convert harvested crops and herbs into banknotes.

🎒 Herb Sacks & Seed Boxes:

Herb sacks can now store, check, and empty supported grimy herbs while safely retaining their contents between sessions.

Seed boxes can similarly store and withdraw supported Farming seeds while preserving their contents between sessions.

🌳 Farmed Spirit Trees:

Players can travel using their own fully grown Spirit Trees.

Farmed Spirit Trees connect to the network at:

  • Etceteria.
  • Brimhaven.
  • Port Sarim.
  • Hosidius.
  • Farming Guild.

🌿 Amulet of Nature:

Players can bind an Amulet of Nature to a Farming patch and rub it remotely to check the crop's status.

The amulet can notify players when the crop:

  • Grows.
  • Becomes diseased.
  • Dies.

🌾 Amulet of Bounty:

Amulets of Bounty now support proper Check and Break actions while accurately tracking charges after each seed-saving effect.

🌙 Lunar Cure Plant:

The Lunar Cure Plant spell can now cure diseased Farming patches.

It requires Level 66 Magic, one Astral rune, and eight Earth runes.

🗺️ Farming Teleports:

A dedicated Farming teleport filter provides access to every supported Farming location.

Locations are ordered from early-game patches through Tithe Farm and the Farming Guild.

Entries include useful information such as:

  • Farming level requirements.
  • Nearby patch types.
  • Location information.

📍 Farming Run Planner:

Players can use a dedicated Farming side panel to organize herb and tree runs.

  • Supported patch tracking.
  • World outlines.
  • Compact minimap markers.
  • Last-seen crop state.
  • Support for both custom Secret Vault herb rows.

🔐 Secret Vault Farming:

Players with access to the Secret Vault can now use:

  • Two full-size independent herb plots.
  • A nearby 30-capacity compost bin.
  • Complete Farming lifecycle support.
  • Amulet of Nature integration.

🧑‍🌾 Master Farmer Improvements:

Pickpocketing Master Farmers can now reward a larger seed selection, including:

  • Snape grass seeds.
  • White lily seeds.
  • Tree seeds.
  • Fruit-tree seeds.
  • Additional useful Farming seeds.

👑 Farming Rank Benefits:

Donator ranks now receive Farming perks that scale with rank, ranging from additional harvest lives to benefits such as free ultracompost and disease-free crops at higher ranks.

🌳 Tree Improvements:

Fruit and special farm-tree chopping now uses the correct Woodcutting success roll, and trees properly regrow from their stump after being felled.

Players can also pot and water supported tree seeds and allow seedlings to become plantable saplings even while stored in the bank.

🧺 Farming Utility Items:

Fruit baskets and vegetable sacks can now be filled and emptied.

Players can also create scarecrows using a sack of straw, bronze spear, and watermelon.


🦋 Full Hunter Rework:

Hunter has been completely rebuilt using one consistent system.

🪤 Hunter Methods:

  • Bird snares.
  • Box traps.
  • Deadfalls.
  • Pitfalls.
  • Net traps.
  • Rabbit snares.
  • Magic imp boxes.
  • Tracking.
  • Butterflies.
  • Moths.
  • Falconry.
  • Herbiboar.
  • Implings.
  • Puro-Puro.

Each method uses its intended tools and Hunter level requirements.

🐦 Birdhouses:

All four Fossil Island birdhouse sites are supported.

  • Nine birdhouse tiers.
  • Offline completion.
  • Rank-based completion times.

🎣 Lake Molch Aerial Fishing:

Lake Molch aerial fishing is now supported using its intended interactions and ranged fishing behaviour.

🌊 Drift-Net Fishing:

Fossil Island Drift-Net Fishing has been added.

Speak to Ceto to enter the drift-net fishing area.

Annette can store up to 2,000 noted or unnoted drift nets for each player.

📜 Hunter Guild Rumours:

The Hunter Guild Rumour system includes:

  • Rumour assignments.
  • Reward sacks.
  • Milestones.
  • Hunter whistles.
  • Progression rewards.

🎒 Modern Hunter Rewards:

  • Modern Hunter meats.
  • Meat pouches.
  • Fur pouches.
  • Huntsman's kits.
  • Hunter clothing crafting.
  • Antler bolt crafting.
  • Hunter spear crafting.

🗺️ Hunter Teleports:

A dedicated Hunter teleport filter includes 25 supported Hunter destinations.

Locations are ordered from beginner hunting grounds through modern training methods and the Hunter Guild.

Each entry can display:

  • Hunter level.
  • Training method.
  • Required tool.
  • Wilderness risk information where applicable.

Every listed destination can also be found through teleport search.

📦 Box Trap Improvements:

  • Failed catches now explain what happened.
  • Failed traps can be reset in place.
  • Waiting traps no longer collapse on their own.
  • Black chinchompas can be caught in the west underground pen.
  • Carnivorous chinchompas can be caught in the east underground pen.

🎁 Hunter Reward Handling:

Hunter reward handling has been improved so catch multipliers, membership duplicates, Horn bonuses, and Hunter XP bonuses apply once and in a predictable order.


🐾 Massive Pet Perks Update:

Pets are no longer purely cosmetic!

A huge selection of boss, skilling, Slayer, raid, Wilderness, and custom pets now provide useful owner-only perk actions.

✨ Pet Perk Types:

  • PvM accuracy boosts.
  • PvM damage boosts.
  • Defence boosts.
  • Healing.
  • Lifesteal.
  • Run energy support.
  • Prayer conservation.
  • Natural stat recovery.
  • Special attack recovery.
  • Ammunition conservation.
  • Boss-mechanic protection.
  • Antifire protection.
  • Poison cleansing.
  • Venom cleansing.
  • Smoke protection.
  • Bind protection.
  • NPC stat-drain protection.
  • Runecrafting pouch repairs.
  • Essence banking.
  • Mining support.
  • Standard-bar smelting support.
  • Woodcutting support.
  • Fishing support.
  • Farming support.
  • Thieving support.
  • Shooting Star tracking.
  • Herb gathering.
  • Tree regrowth.
  • Jewellery charging.
  • Red spiders' egg support.
  • Box-trap retrieval.
  • Temporary light-source effects.
  • Chambers of Xeric return utility.

🔥 TzRek-Jad:

TzRek-Jad can use its Magic attack to restore up to 15% of its owner's maximum Hitpoints during PvM combat, once every 45 seconds.

⚔️ Nexling:

Nexling can grant Divine Bastion together with temporary PvM critical damage and extended Ranged or Magic attack reach.

🧪 Porzi & The Untouchable:

Porzi and The Untouchable can grant Divine Super Combat and Divine Magic effects.

🛡️ Black Knight Titan:

Black Knight Titan can provide eight seconds of temporary PvM invulnerability.

🔨 Lil' Creator:

Lil' Creator can repair one broken inventory item.

If nothing is fully broken, it falls back to the most degraded supported Barrows piece.

💨 Smoke Devil:

Smoke Devil can provide 90 seconds of ordinary smoke protection.

🐲 Additional Pets With Perks:

The expansion includes themed perk actions for pets including:

  • Noon.
  • Midnight.
  • Lil' Creator.
  • Lil' Destructor.
  • Black Knight Titan.
  • Glod.
  • Lava Dragon.
  • Slash Bash.
  • Mutant Tarn.
  • The Inadequacy.
  • Skeleton Guard.
  • Corporeal Critter.
  • Callisto Cub.
  • Hellpuppy.
  • Kraken.
  • Scorpia's Offspring.
  • Muphin.
  • Lil'viathan.
  • Smolcano.
  • Baby Mole.
  • Chaos Elemental Jr.
  • Vet'ion.
  • Infernal pets.
  • Theatre of Blood pets.
  • Chambers of Xeric pets.
  • Nid.
  • Dagannoth hatchlings.
  • Penance Princess.
  • Chinchompas.
  • Skotos.

🐂 Yak Pet:

The new Yak pet can be obtained as a rare drop from Yaks, with a global announcement when one is found.

The Yak can carry up to 28 items using its owner-only Deposit option.

  • Stored items are safely retained between sessions.
  • Unique dialogue.
  • Natural standing dialogue portrait.
  • Improved follower scaling.
  • Polished inventory appearance.


🎨 Pet Quality-of-Life:

  • Pet perk cooldowns remain consistent when pets are picked up or changed.
  • Pet perk cooldowns remain consistent after relogging.
  • Your following pet is remembered when you log out.
  • Your previous following pet automatically returns when you log back in.
  • Players can right-click their own pets.
  • Other players do not see private pet interaction options.
  • Porzi and Tormy received polished models, dialogue, ambient effects, and animated portraits.
  • Several boss pets received miniature showcase effects.

🌋 Volcano Event:

A recurring Volcano Event can now erupt near Mage Bank in the deep Wilderness.

Players receive advance warning before an eruption begins.

🔥 Event Features:

  • Fiery monster waves.
  • Screen-shaking meteor impacts.
  • Multiple eruption locations.
  • Public Lava Scale Shards scattered around eruption sites.

Players with at least 30 Slayer can fight nine types of Volcano creatures in the multi-combat area east of Mage Bank.

These creatures retain their original reward tables while also dropping 1–5 Lava Scale Shards per kill.

Volcano waves maintain a maximum of 30 active monsters and refill defeated creatures to reduce overcrowding and event-related slowdown.


🌪️ Balance Elemental Community Boss:

The Balance Elemental has arrived as a shared multi-combat community boss.

Cash redemptions contribute toward a persistent $250 community event meter.

The game announces how much remains until the next encounter, and additional encounters are queued when the community reaches multiple milestones.

Players can use:

::elementalboss

while an encounter is active or preparing to travel directly to its non-Wilderness event arena.

⚔️ Balance Elemental Forms:

The Balance Elemental rotates between three elemental forms:

  • 🔥 Fiery Form — Ranged.
  • 🌊 Watery Form — Magic.
  • 🌪️ Airy Form — Melee.

💥 Boss Mechanics:

Each elemental form includes:

  • A clear counter combat style.
  • A dodgeable opening special attack.
  • Native elemental effects.
  • Faster attack cadence near the end of the encounter.

A correctly anticipated elemental attack can be fully blocked with the correct protection prayer.

Failed mechanics may:

  • Scorch the player.
  • Drain combat stats.
  • Reduce Prayer.
  • Deal additional damage.

Each phase calls out the most effective counter combat style without directly revealing which protection prayer should be used.

🎁 Balance Elemental Rewards:

Every eligible participant who deals at least 100 damage receives:

  • 1.5–5 million Platinum Tokens.
  • An individual resource reward.
  • A chance at a Mystery Box.
  • A chance at a Sigil.

Every completed $250 community milestone also activates Level 8 of the Well of Goodwill.


🚢 Fishing Trawler Minigame:

Players can now board Murphy's Fishing Trawler at Port Khazard for shared five-minute voyages.

The difficulty scales smoothly for solo players and small groups.

🔨 Trawler Tasks:

Keep the vessel afloat by:

  • Patching leaks.
  • Bailing water.
  • Repairing the fishing net.
  • Repairing damaged rails.
  • Fighting enormous Kraken tentacles.

Each player builds personal contribution by helping keep the ship alive.

🌊 Dynamic Ship Mechanics:

The lower hold visibly floods as water enters the ship and returns to its dry state after the water has been fully bailed.

Enormous Tentacles can sweep onto the upper deck, can be chopped from the visible end of their model, and play a retreat animation when defeated.

  • Animated route map on departure.
  • Animated route map on return.
  • Hidden minimap during protected voyage transitions.
  • Flying gulls around the voyage.
  • Improved upper-deck starting positions for small groups.
  • Dedicated Fishing Trawler music throughout each voyage.
  • Surrounding area music is restored after returning to shore.
  • Lower-deck winch gives its intended jammed response.

Players can also ask Murphy to leave an active voyage, with a confirmation explaining the progress and rewards that will be forfeited.

🎣 Fishing Trawler Rewards:

Successful contributors can receive:

  • Level-appropriate fish.
  • Fishing experience.
  • Angler outfit pieces.
  • A chance at the Heron pet.
  • 10–25 participation points.
  • 20–35 Fishing points.

Successful voyages are announced to the server.

Each earned catch roll now awards 10 fish.

Fishing XP retains the normal GrinderScape server rate, while players at the 200-million XP cap receive a clear explanation instead of an unexplained zero-XP result.

Fishing Trawler completion summaries clearly highlight each player's repair and defence totals.

🕸️ Reward Net:

Fishing Trawler rewards remain safely stored in the dockside reward net until they are:

  • Taken.
  • Banked.
  • Discarded.

Fish removed from the reward net enter the inventory as banknotes, preventing large catches from filling every inventory slot.

The nearby Port Khazard shop also stocks useful voyage supplies.


🐟 Bluefin & Marlin:

Two new high-level fish have been added above manta rays in the Fishing Trawler reward pool.

  • 🔵 Raw Bluefin — Level 87 Fishing.
  • 🔴 Raw Marlin — Level 91 Fishing.

Players can cook and eat both Bluefin and Marlin using their intended Old School-style:

  • Cooking requirements.
  • Cooking experience.
  • Burn results.
  • Healing amounts.

👑 Membership, Ranks & Economy:

Players who have unlocked the Billionaire or Trillionaire title now permanently retain their existing member rank.

A reminder is shown when logging in.

💰 Trillionaire Benefits:

  • No tax on gambling winnings.
  • No tax on staking winnings.
  • No tax on Trading Post sales.

Opponents who win against a Trillionaire still pay the normal applicable tax on their own winnings.


🧪 Mastering Mixology:

Players with at least 60 Herblore can now help Supervisor Lalo inside the Mastering Mixology laboratory beneath Aldarin.

⚗️ Mixology Gameplay:

  • Refine herbs into Mox, Aga, and Lye paste.
  • Follow rotating potion orders.
  • Master three processing machines.
  • Harvest Digweed.
  • Earn resin.
  • Use Old School potion levels and experience.
  • Receive bonuses for completing multiple orders.

🎁 Mixology Rewards:

  • Potion packs.
  • Alchemist outfit.
  • Charged Alchemist's Amulets.
  • Aldarium.

🧴 New Potions & Herblore Content:

🌿 Huasca:

Players can now clean Huasca and prepare unfinished Huasca potions.

🙏 Prayer Regeneration Potion:

Players can create Prayer Regeneration Potions using Aldarium.

The potion gradually restores Prayer for eight minutes and includes a dedicated client timer.

☠️ Extended Anti-Venom+:

Extended Anti-Venom+ can now be created using:

  • Anti-Venom+.
  • Araxyte venom sacks.
  • Works through every dose.
  • Can be decanted normally.
  • Uses the intended Old School poison and venom protection durations.

Anti-Venom, Anti-Venom+, and Extended Anti-Venom+ protection times now follow their intended Old School durations.

🧿 Alchemist's Amulet:

The Alchemist's Amulet can store Amulets of Chemistry and consume stored charges for its improved chance of creating an additional potion dose.

🏹 Armadyl Brews:

Armadyl Brews can now be consumed through every dose.

They increase Ranged and Hitpoints while reducing Attack, Strength, Defence, and Magic.


🏃 Grace Reward Expansion:

Players can trade Marks of Grace with Grace for additional rewards.

  • Agility experience.
  • Noted herbs.
  • Pirate's Hooks.
  • Complete randomly coloured Graceful outfits.

👹 Bossing & Slayer Improvements:

📜 Like a Boss Slayer:

The Like a Boss Slayer assignment pool has been expanded with:

  • Giant Mole.
  • Scurrius.
  • Sarachnis.
  • Hespori.
  • Xamphur.
  • Abyssal Sire.
  • Duke Sucellus.
  • The Whisperer.
  • Vardorvis.
  • Phantom Muspah.
  • Araxxor.

🌙 Phosani's Nightmare:

Phosani's Nightmare is now available as a private solo encounter after completing your first normal Nightmare kill.

  • Separate personal kill count.
  • Separate global kill count.
  • Separate deaths.
  • Separate best times.
  • Players can use the Pool of Nightmares to spectate active Phosani encounters.
  • Improved grasping-claw warnings.
  • Improved husk behaviour.
  • Improved charged totem handling.
  • Improved prayer-cursing behaviour.
  • Improved reward placement.
  • Improved encounter completion handling.

🩸 Theatre of Blood Rewards:

Theatre of Blood completion chests now always include 10–100 Vials of Blood.

Larger withdrawals are provided as notes to conserve inventory space.

💰 Slayer Rewards:

Slayer task cash rewards have been increased.

Ironman Sigil chances from Skilling and Slayer have also been improved.


🏹 Combat Quality-of-Life:

Players at the Corporeal Beast and inside the Voting Boss arena can now see their personal damage using an on-screen counter.

  • Resets between Corporeal Beast encounters.
  • Clears when leaving the area.
  • Automatically disappears after 60 seconds without dealing damage.

🎟️ Gambler's Grand Draw:

The Gambler's Lottery now has a dedicated Grand Draw interface.

💰 Grand Draw Features:

  • Live jackpot value.
  • Exact odds.
  • Draw timing.
  • Clear rules.
  • Recent winners.

Tickets can be purchased using presets, a custom amount, or Max.

The system uses inventory coins first and then Money Pouch funds when required.

Grand Draw tickets cost 500 million coins.

350 million coins from each ticket is added directly to the prize pool.

Each account can hold up to 20 tickets per draw.

📢 Grand Draw Announcements:

  • Ticket purchases show the buyer, number of tickets, live jackpot, current entries, and remaining time.
  • Global reminders appear one hour before the draw.
  • Another reminder appears 30 minutes before the draw.
  • A final reminder appears five minutes before the draw.
  • Purchases, reminders, and winners use clear global chat announcements with the lottery icon.
  • Winner announcements show the prize, winning entry count, and draw-time chance.

🔎 Equipment Hover Information:

Players can now hover over equippable items inside:

  • Inventories.
  • Banks.
  • Equipment screens.
  • Trading Post listings.

The tooltip can display GrinderScape-specific information including:

  • Combat bonuses.
  • Comparison against currently equipped gear.
  • Base attack speed.
  • Upgrade-aware PvM values.
  • Item effects.
  • Set effects.
  • Sigil effects.
  • Special attack effects.
  • Skilling effects.
  • Defensive effects.
  • Relevant requirements.

Effects are displayed in larger, clearer, colour-coded player-friendly descriptions.

Hold Ctrl, or Command on macOS, to reveal additional effects.


⬆️ Level-Up Unlock Pages:

Level-ups now follow the classic congratulations message with an unlock page whenever the new level grants a useful milestone.

  • Supports all 23 skills.
  • Highlights up to two unlocks at once.
  • Large XP jumps remain concise.
  • Back-to-back level-ups remain correctly ordered.
  • Unlock names use classic blue highlighting.
  • Natural capitalization is used throughout.
  • Smithing distinguishes equipment creation from bar smelting.

🔥 Fusion Forge & Upgrade Manager:

Players can now open the Fusion Forge directly from its forge object.

Perdu's item-upgrade guidance now separately explains:

  • Fusion Forge upgrades.
  • Item insurance.

An unnecessary dialogue step before Perdu's service options has also been removed.

The Upgrade Manager also has clearer descriptions for Third Age equipment, including full-set mechanics, Ancient Magicks autocasting, and the Third Age Bow's double-shot passive.


🗺️ Teleport Interface Improvements:

The teleport interface has been expanded and destination buttons have been widened.

Longer destination names and descriptions are now easier to read without crowding nearby controls.

Dedicated Farming and Hunter filters provide detailed destination information and work alongside teleport search.


🔊 Custom Music & Sound System:

The GrinderScape client can now receive custom sound effects and music directly through the game cache.

This allows new content to receive dedicated audio as it is added to the game.

Custom sound-effect volume has also been improved while preserving enough headroom for situations where several game sounds play simultaneously.


⚡ Performance Improvements:

📉 Low Detail Mode:

Players can enable Low Detail to reduce scene memory usage and rendering workload.

An optional setting can also show only the player's current plane.

✨ Particle Performance:

Particle rendering has been optimized during busy encounters and effect-heavy areas.

🎥 Cinematic Performance:

GPU and 117 HD players using unlocked FPS receive smoother login cinematic flyovers.

🖼️ Scene Rendering:

Classic GPU rendering now uses more consistent projection, smarter off-screen tile culling, and cleaner particle occlusion.

Region, terrain, and scene transitions also rebuild more reliably under GPU and 117 HD.


🧪 Potion Timers:

Dedicated client timers have been added for:

  • Prayer Regeneration Potions.
  • Extended Anti-Venom+.

Potion-dose overlays also recognize every supported dose.


🏦 Banking, Presets & Instances:

🎒 Personal Bank Presets:

Personal bank presets now load every available item even when part of a saved setup is missing.

If a saved stack is larger than the amount currently available, the preset loads the available quantity and clearly reports how many items are still missing.

👹 Paid Personal Boss Instances:

Paid personal boss instances can now take entry and repeat-kill fees from:

  • Inventory coins.
  • Money Pouch.
  • A combination of both.

Bosses inside paid personal instances also automatically respawn after their normal delay when the next room fee can be paid, allowing players to continue fighting without leaving and recreating the instance.


🎨 Additional Interface & Quality-of-Life Improvements:

  • Item Upgrade Station now uses a darker brown accent that better matches its surroundings.
  • Players can drag and reorder items in the Seed Vault.
  • Players can drag and reorder Rune Pouch inventory slots and supported entries.
  • Timer icons remain behind open interfaces so they no longer cover interface buttons.
  • Startup loading progress appears directly inside the loading bar without duplicated text.
  • The login screen preserves its expanded view when entering or leaving the game.
  • New players begin with useful plugins enabled.
  • New players begin with bank quantity set to 1.
  • New players begin with focused XP tracking.
  • Default music and sound settings are enabled for new players.
  • Wilderness players display carried-risk ranks above other overheads.
  • Hespori, Royal Titans, Scurrius, and Xamphur kill counts can be compared through the website highscores.
  • Players can pass through the previously locked underground mine double gates, which open outward and close automatically.
  • Harvesting herbs now explains when an open Herb Sack automatically stores the produce.

🐞 Bug Fixes:

Alongside all of the new content, a huge number of long-standing bugs and smaller issues have been fixed.

⚔️ Combat, Boss & Equipment Fixes:

  • Fixed the green Elite Void set so the correct robe bottom is recognised when activating its set bonus.
  • Corrected the Barrows Sigil equipment-effect information to show its actual 20% PvM accuracy and 10% damage bonuses.
  • Fixed Pimpz Whip combat-style selections being ignored or reset after re-equipping the weapon, loading a preset, or relogging.
  • Personal presets can now contain charged Sanguine Scythes while preserving their exact charges and upgraded state.
  • Fixed Krystilia assigning Scorpions instead of the intended Scorpia boss task.
  • Fixed cosmetic Virtus variants not inheriting the original set's complete Magic damage bonus.
  • Fixed Dagannoth Kings sometimes remaining permanently missing when players left the cave after defeating only part of the trio.
  • The normal-cave Dagannoth Kings now correctly respawn together after the full trio has been defeated.
  • Fixed the Ice Queen so she once again respawns normally.
  • Corrected Twisted Bow attack speeds to match their intended behaviour, including the Chrono Boots interaction.
  • Fixed Araxxor loot appearing beneath the defeated boss. Players can now Harvest the carcass to receive the reward or Destroy it to discard the drop.
  • Fixed The Nightmare's final totem charge not filling the opponent health bar correctly.
  • Fixed Flower Power flowers remaining after their damaging window had ended.
  • Fixed Porazdir retreating during active boss mechanics while players were still fighting it.
  • Fixed the Balance Elemental temporarily losing its Attack option when changing forms.
  • Repositioned the Balance Elemental for cleaner group access.
  • Fixed the Balance Elemental's death animation being interrupted before its elemental collapse completed.
  • Fixed Phosani's Nightmare instances occasionally loading without the correct arena terrain.
  • Restored the correct first-entry wake-up and repeat-fight Disturb flow for Phosani's Nightmare.
  • Improved grasping-claw warnings for both The Nightmare and Phosani's Nightmare.
  • Improved Nightmare husks, charged totems, prayer-cursing behaviour, reward placement, and completion handling.
  • Fixed several boss and raid issues involving Vasa, Kalphite Queen, Dagannoth Kings, Glod, Elvarg, Leviathan, Muspah, Kraken tentacles, and recoil behaviour.
  • Fixed opponent health displays sometimes showing zero before the enemy had actually been defeated.
  • Improved displayed Hitpoint accuracy during combat.
  • Fixed tiered or charged two-handed weapons sometimes displaying a zero quantity, becoming unusable, or disappearing after equipment swaps.
  • Fixed casting spells with certain upgraded or charged shields incorrectly replacing the shield with an empty Tome.
  • Improved item-state safeguards across bank transfers, bulk deposits, equipment swaps, presets, and saved item attributes.
  • Improved Tome, Bow of Faerdhinen, Zulrah helmet, and Ring of Suffering charge handling so delayed actions cannot affect the wrong same-ID item.
  • Rune Without End and Devil's Element now correctly supply their respective runes when enchanting crossbow bolts.
  • The enchant interface now clearly identifies supplied runes.
  • Players must unequip any Aura or Sigil before accepting a duel.

🎰 Gambling & Minigame Fixes:

  • Fixed the final two Blackjack cards failing to load from the existing card sheet.
  • Corrected the Blackjack interface card rows.
  • Improved Blackjack so both players lock in their choices before new cards are revealed.
  • Blackjack Standing now persists correctly.
  • Blackjack 21s, busts, six-card hands, draws, timeouts, and disconnects now settle more consistently.
  • Fixed Rune Prophecy and Dwarven Dice Forge controls becoming unresponsive during extended play.
  • Fixed Rune Prophecy briefly displaying internal settlement stages after a loss or Cash Out.
  • Fixed Rune Prophecy being unable to start following a completed Mines round.
  • Improved Rune Prophecy tablet captions, instructions, and equal-rank guidance across interface sizes.
  • Corrected Grand Draw timing and winner selection.
  • Protected an offline Grand Draw winner's secured prize from being replaced by a later draw.
  • Fixed high-value Dice Forge wins sometimes missing their announcement when a smaller wager produced a payout above the announcement threshold.

🌱 Farming Fixes:

  • Fixed the Farming Guild Seed Vault Search button so it displays the correct chatbox text-entry prompt.
  • Fixed Seed Vault filtering and clearing.
  • Fixed Seed Vault deposit actions being routed to the wrong interface action.
  • Fixed Seed Vault item-conversion and stack-related errors.
  • Improved Seed Vault item and placeholder rendering.
  • Fixed Tithe Farm entry so players collect seeds from the lobby before entering their private field.
  • Leaving through the Tithe Farm door now returns players to the lobby and clears completed sessions correctly.
  • Fixed gardener Pay, alternate Pay, and Trade interactions.
  • Added crop-protection gardeners to every registered Farming location, including the Farming Guild and hardwood-tree areas.
  • Fixed Farming Guild entrance doors incorrectly reporting that they could not be reached instead of opening or displaying the level requirement.
  • Fixed filled Bottomless Compost Bucket Fill and Check interactions.
  • Fill, Check, and Empty dialogues now close after a selection.
  • Fixed Farming confirmation options remaining on-screen after dumping compost bins, clearing tree patches, or completing gardener purchases.
  • Fixed Gricoller's Fertiliser so one fertiliser is consumed when applied.
  • Fixed Farming patch Guide options.
  • Fixed transformed-patch visuals.
  • Fixed Farming action routing through raking, planting, growth, and repeated interactions.
  • Fixed Tool Leprechaun storage so every tool slot renders.
  • Tool Leprechaun dialogue now closes correctly when storage opens.
  • Watered seedling stacks now preserve every sapling, filling available inventory space before placing overflow on the ground.
  • Restored Farming effects from member ranks, the Farming Master Cape, Fortune Farmer, Nature's Reach, Courier Satchel, Verdant Dominion, and Remote Storage.

🦋 Hunter Fixes:

  • Fixed Polar Kebbit tracks sometimes pointing to an unresponsive hollow log or the wrong hidden route.
  • Visible Polar Kebbit tracks now remain aligned with the selected route.
  • Players can use Push-through on Puro-Puro magical wheat even when the object also has a Toggle option.
  • Hunter prey and implings no longer turn to face players when clicked.
  • Hunter masters, shops, and support NPCs continue to interact normally.
  • Fixed Investigate on waiting Bird Snares and Box Traps incorrectly dismantling and recovering the trap.
  • Fixed Ascend and Descend on the Rellekka Hunter-area steps.
  • Fixed blocked Hunter Guild stair landings.
  • Fixed deadfall prey circling traps without being caught.
  • Dismantled or expired deadfalls and net traps correctly restore their original boulder or tree.
  • Fixed successful Falconry catches creating an optionless perched falcon instead of a retrievable caught-prey falcon.
  • Improved Lake Molch and underwater Hunter NPC interactions.
  • Improved Ceto access, fish shoals, shops, and Hunter dialogue routing.
  • Aerial Fishing can now begin from the intended ranged distance instead of attempting to path onto an unreachable water tile.
  • Added the intended red, blue, and rainbow crab populations to their Hunter islands.
  • Corrected the crabs to behave as non-combat Hunter creatures.

🌋 Event & Activity Fixes:

  • Fixed an issue that could prevent the Volcano Event from starting and generating its monster waves.
  • Volcano waves now maintain a maximum of 30 creatures and refill defeated monsters without excessive overcrowding.
  • Fixed the Starter Path Neitiznot Yaks objective not completing after choosing another starting route.
  • Fixed the Starter Path daily reward objective so it completes from either a daily login reward or daily activity-task reward.
  • Previously affected accounts are corrected when they next log in.
  • Brimhaven Agility Arena pillar arrows now immediately select a new pillar after a successful tag.
  • Each player receives independent targets and full timing windows.
  • Improved Fishing Trawler upper-deck starting positions.
  • Fixed the west Fishing Trawler ladder placing players inside a clipped lower-deck tile.
  • Players who log out during a Fishing Trawler lobby or voyage now safely return to the Port Khazard entrance.
  • Improved recovery after interrupted Fishing Trawler sessions.

🖥️ Client, Graphics & Interface Fixes:

  • Fixed software-rendered scenery occasionally stretching into large white shapes at particular camera angles.
  • Fixed fixed-size and resized clients selecting the wrong screen mode.
  • Fixed screen-mode changes sometimes failing to apply immediately.
  • Fixed repeated client refreshing during login and logout transitions.
  • Fixed crashes associated with screen-mode transitions.
  • Fixed forced movement across region boundaries causing the surrounding map to become black.
  • Fixed grapple shortcuts occasionally placing players incorrectly after crossing into another region.
  • Fixed the Water Obelisk grapple so it activates from the intended island-side position.
  • Players can once again use the crossbow-tree shortcut to escape from Water Obelisk island to Catherby with the required levels, crossbow, and Mith Grapple.
  • Fixed the Catherby grapple tree interaction range and improved guidance when approaching from the wrong side.
  • Fixed modern item interfaces occasionally stopping after their first entry.
  • Improved handling of outdated interface data so newly added interfaces no longer force the client to close.
  • Fixed Zulrah disappearing from the end of the Collection Log boss list after additional bosses were added.
  • Fixed Wilderness risk-rank startup crashes.
  • Fixed Skills Progress tooltip overlap.
  • Fixed delayed equipment and ammunition display updates.
  • Fixed offline account updates incorrectly sending players to the default login location after their next login.
  • Fixed the Item Drop Finder so Adamant and Rune Dragons display the same tables as their live NPCs.
  • Dragon Limbs now correctly appear under Rune Dragons in the Item Drop Finder.
  • Spinning-wheel options now explain the required material and Crafting level instead of silently closing.
  • Fixed a Camelot ladder stopping one floor too low.
  • Restored Old School-style sinew and string creation.
  • Supported raw meats and damaged Monkey Tails can create sinew.
  • Sinew and tree roots can create Crossbow String.
  • Magic roots can create Magic String.
Read More
Game Update

Latest Gear Changes

Lou Owner · Aug 7, 2026
Latest Gear Changes

⚔️ GEAR CHANGES:

Alongside the NPC adjustments, we’re also making sweeping changes to the gear you use to take them down. Let’s take a look!


🩸 SANGUINESTI STAFF TWEAKS:

• Healing chance increased to 1 in 5, up from 1 in 6.
• Deals 8 additional damage whenever the healing effect activates, averaging roughly +1.6 damage per hit.
• Base maximum hit increased by +1.
• Charge cost reduced from 3 Blood runes to 2 Blood runes per cast.

Blood Rune Refund
You will be refunded 1 Blood rune per existing charge when logging in after the update.

If your inventory is full, the runes will be sent to your bank. If your bank is also full, or you are a UIM with a full inventory, the runes will be dropped on the ground.


🪓 SOULREAPER AXE CHANGES:

• Gains +4 Strength bonus.
• Maximum stack limit remains at 5.
• Each stack continues to provide a 6% damage bonus.
• Stacks now take 50 ticks to begin decreasing, up from 20 ticks.
• Stacks no longer drain HP.

Special Attack

• Accuracy bonus increased from 6% to 12% per stack, reaching 60% at maximum stacks.
• Now gains 6% minimum hit per stack, reaching 30% at maximum stacks.
• Updated the special attack animation for the Soulreaper Axe and Soulreaper Axe (o).


🗡️ WEAPON & GEAR IMPROVEMENTS:

Ghrazi Rapier
• Stab accuracy increased by +6.
• Strength bonus increased by +4.

Blade of Saeldor:
• Slash accuracy increased by +6.
• Strength bonus increased by +4.

Pegasian Boots:
• Gain +1 Ranged Strength bonus.

Master Wand
• Gains +10% Magic Damage bonus.

Ancient Sceptres
• All variants now provide +10% Magic Damage, up from +5%.


🔨 INQUISITOR CHANGES:

Inquisitor’s Great Helm:

• Gains +2 Crush accuracy.
• Gains +2 Strength bonus.
• Provides an additional +0.5% Crush damage and Crush accuracy.

This bonus is no longer increased by wearing the full set or by specifically using the Inquisitor’s Mace.

Inquisitor’s Hauberk:

• Gains +4 Crush accuracy.
• Crush damage and accuracy bonus increased from +0.5% to +1%.

This bonus is no longer increased by wearing the full set or by specifically using the Inquisitor’s Mace.

Inquisitor’s Plateskirt:

• Receives no additional Crush accuracy or Strength since it already matches its Oathplate equivalent.
• Crush damage and accuracy bonus increased from +0.5% to +1%.

This bonus is no longer increased by wearing the full set or by specifically using the Inquisitor’s Mace.

Inquisitor’s Mace:

• Gains +7 Strength bonus.
• Gains +7 Crush accuracy.

This guarantees at least one additional maximum hit in all setups and may provide two additional maximum hits in certain setups.

Additional Inquisitor Change:
• All negative Stab and Slash bonuses have been removed from Inquisitor armour pieces.


🪄 ADDITIONAL GEAR CHANGES:

Shaman Mask:
• Magic bonus increased from -6 to +2.

Tonalztics of Ralos:
• Special attack Defence reduction increased from 10% to 12.5% of the opponent’s Magic level per hit.
• Special attack now gains +50% increased accuracy.

Burning Claws:
• Special Attack Energy cost increased from 30% to 35%.

Read More
Game Update

Massive Bug Fixes, Wildy Carried Risks & 100B Tournament, Tormy & Porazdir Pet, Third Age Effects!

Lou Owner · Jul 19, 2026
Massive Bug Fixes, Wildy Carried Risks & 100B Tournament, Tormy & Porazdir Pet, Third Age Effects!

Server update is live!

We’ve pushed one of our largest recent updates, introducing major new encounters, combat systems, activities, client improvements, and fixes across the game. 🛠️ General Bug Fixes: • Fixed Zaryte crossbow creation incorrectly increasing Nihil shards instead of consuming 250. • Fixed Covenant of Coal still requiring or consuming coal with Superheat Item. • Fixed the Mining cape’s extra-ore effect not activating on runite. • Fixed legacy crystal halberds failing to equip or degrade correctly. • Players can now empty pots of flour into reusable empty pots. • Repeat tutorial players now keep and are shown their existing Slayer task. • Fixed XP lamps and the Tome of Knowledge granting Herblore XP before Druidic Ritual. • Fixed the starter guide not completing the training-portal task. • Fixed Starter Path cash rewards failing when an existing collection-box coin stack was full. • Fixed mystery supply crates awarding unnoted seaweed. • Fixed Ironman players receiving other players’ Falador Party Room items. • Fixed the minimap run orb remaining highlighted after run energy was exhausted. • Fixed shop NPCs opening quest dialogue alongside their stores. • Fixed the brine sabre forgetting its selected attack style. • Fixed carried Hardcore Ironman armour disappearing after Hardcore status was lost. • Recurring Discord event announcements no longer repeatedly notify everyone. 🔥 Combat & Progression: • Updated Mystic Will, Mystic Lore, Mystic Might, and Augury to match OSRS bonuses. **Full Third Age sets now provide powerful combat effects:** • Melee can completely block a hit and empower the next melee attack. • Melee and ranged build Momentum through consecutive successful hits. • Melee and ranged attacks can cleave nearby monsters. • Third Age magic chains elemental spells through nearby enemies. • Third Age ranged receives an additional accuracy and damage boost. New Porzi, Tormy Pets & QOL Pet Improvements: • 🆕 Porzi and Tormy pets are added, and now have polished models, dialogue, ambient effects, and animated conversation portraits. • Glod Jr, Nexling, Prince Black Dragon, Little Nightmare, Corporeal Critter, and TzRek-Jad can perform harmless miniature boss effects. • Jal-Nib-Rek and TzRek-Zuk now have separate Inferno-themed showcases. • Fixed the Porazdir faceguard and void-rift variant causing dialogue portraits to disappear. 🐛 Boss, Raid & Combat Fixes: • Fixed the Vasa Nistirio entrance barrier sometimes preventing groups from starting the encounter. • Fixed Kalphite Queen repeatedly restoring to full health during phase two. • Fixed duplicate Dagannoth King, Ice Queen, and Glod spawns. • Fixed Elvarg disappearing during longer Dragon Slayer attempts and prevented duplicate quest dragons. • Fixed some Gargoyle kills failing to count toward Slayer tasks. • Fixed Leviathan loot appearing at the wrong elevation. • Fixed rare casket rewards from Kraken tentacles dropping into the water. • Fixed the Item Drop Finder showing different tables or rates from Boss Drop Tables. • Fixed Phantom Muspah spike coordinates appearing in player chat. • Fixed Weapon Game supply chests failing to provide ammunition and runes. • Fixed blowpipe dart recovery becoming inconsistent with charge-saving effects. • Fixed several special-attack healing effects removing Hitpoints granted by Sanguine Overflow. • Fixed Endless Quiver producing different max hits depending on where ammunition was stored. • Fixed recoil damage sometimes returning to the wrong monster. • Fixed Eastern Wilderness and Mountain Camp elite clue routes. 🖥️ Client, HD & Interface Changes: • Improved 117 HD interface clarity when using Windows display scaling or Stretched Mode. • Players can adjust the 3D game resolution and scaling mode independently from the interface. • Improved HD performance on high-DPI displays. • Fixed anti-aliasing and viewport sizing at fractional display scales and when moving between monitors. • Fixed a client startup crash involving Wilderness risk-rank icons. • Fixed Skills Progress bars appearing over Skills-tab tooltips. • Fixed the Collection Log boss list so Xamphur, Zalcano, and Zulrah appear correctly. • Fixed equipment slots and ammunition counts not immediately updating. Nightmare Boss: • Fixed husks disappearing immediately after spawning. • Fixed charged totems occasionally failing to advance the encounter. • Improved the prayer curse and protection-prayer switching. • Rewards now appear beneath each eligible player. • Fixed completions being processed more than once. • The Pool of Nightmares now unlocks correctly after a player’s first normal Nightmare kill. **Phosani’s Nightmare has arrived as a private solo encounter, available after completing your first normal Nightmare kill.** Additional Changes: • Added the perfected crystal bow as an ammo-free ranged weapon. • Added the Mask of Rebirth’s protection overhead while the effect is active. • Fixed high damage skipping Phantom Muspah’s teleport phase and adjusted Twisted Bow damage against the boss. • Wyrms now eventually lose aggression without interrupting active fights. • Weekly PvP Tournaments now offer a fixed 100B winner prize. • Slayer task cash rewards have been increased by 3x. • Ironman modes have an improved chance of receiving sigils from skilling and Slayer. • Dragon limbs are now available as rare King Black Dragon and Rune Dragon drops. • Battle Royale minigame-point rewards have been reduced by 40%. • Personal presets now preserve exact tiers, charges, and other stored item data. • Banks reuse the correct placeholders while keeping separate tiers and copies distinct. • Preset previews and bank searches display and select the exact upgraded copy. • Perdu repairs preserve tiers and stored item data. • Destructive dismantles now warn before permanently removing a upgraded item. • Charging, building, depletion, and supported transformations retain the correct item state more reliably. • Players can create charged crystal halberds at Prifddinas singing bowls. • Rune Without End now lights up spells when only rune requirements are waived. • Wilderness players display one of five carried-risk ranks above other overheads. • Help clan ranks now update automatically from earned milestones and account roles. • New players start with bank quantity set to 1, useful plugins enabled, and XP tracking focused on their latest trained skill. • Music, sound effects, and area sounds are enabled by default for new client profiles.





Thank you for your continued feedback and patience. We hope you enjoy everything included in this update!
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Game Update

Third Age Armours Upcoming Buffs!

Lou Owner · Jul 15, 2026
Third Age Armours Upcoming Buffs!

Third Age armour is receiving several powerful new set effects!

⚔️ Full Third Age Melee:

  • Incoming combat hits have a 10% chance to be completely blocked. Works in both PvM and PvP.
  • Each consecutive melee hit grants 2% increased accuracy and damage, stacking up to 10%. Missing or changing combat styles resets the bonus.
  • Normal melee attacks have a 10% chance in PvM to strike a nearby monster for 50% of the original damage.
  • After successfully blocking a hit, your next melee attack within 8 ticks gains 15% accuracy and 10% damage.


🔮 Full Third Age Magic:

  • Elemental spells from the standard spellbook can ricochet through up to 3 nearby targets.
  • Each ricochet deals 33% less damage than the previous hit and performs its own accuracy roll.
  • Ricochet hits award combat experience normally and can splash.
  • In multi-combat areas, ricochets can strike valid players while respecting normal PvP restrictions, including Wilderness combat-level limits.
  • Ancient Magicks, Tumeken’s Shadow, powered staves, and other special spell types are not included.


🏹 Full Third Age Ranged:

  • All ranged attacks gain 10% accuracy and damage in both PvM and PvP.
  • Each consecutive ranged hit grants an additional 2% accuracy and damage, stacking up to 10%. Missing or changing combat styles resets the bonus.
  • Normal ranged attacks have a 10% chance in PvM to strike a nearby monster for 50% of the original damage.


 Third Age armour is finally becoming worthy of its legendary status!

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Maintenance

Gameplay Fixes, Combat Updates & Website Activity Sync Improvements

Lou Owner · Jun 14, 2026

Hello everyone,

We’ve pushed a large batch of fixes, quality-of-life improvements, combat adjustments, website account activity improvements, and upgraded item handling updates. This update focuses heavily on improving stability, fixing edge cases, cleaning up gameplay systems, and making sure more in-game progress can appear properly on the website account panel and public profiles.

Bug Fixes

  • Improved progress-save handling so unlocks and similar actions are less likely to cause brief world delays.
  • Improved logout handling so players logging out are less likely to cause brief world delays.
  • Fixed a Chambers of Xeric reward chest issue where some completed raids could show an empty chest and miss the completion message.
  • Fixed a bug where completing Chambers of Xeric could open an empty reward chest instead of granting the raid reward.
  • Fixed a bug where the leather crafting window could ignore item choices and fail to close.
  • Adjusted skilling tasks so bulk skilling shortcuts such as Forge Flood advance task progress by one action instead of every item made at once.
  • Fixed a bug where marble gargoyles could auto-smash with the Slayer unlock but could not be manually finished with a hammer.
  • Fixed a bug where Warriors' Guild room restrictions could keep blocking member utility perks after dying near Glod or leaving the guild unexpectedly.
  • Fixed a bug where certain upgraded items were not properly consumed during item transformations such as imbuing, poisoning, cleaning, or dismantling.
  • Fixed a bug where Hunter trap catches could appear as Construction XP instead of updating Hunter progress.
  • Fixed a bug where the Courier Satchel perk could return unnoted items from several thieving stalls, including gem, miscellaneous, baker, silk, fur, and spice stalls.
  • Fixed a bug where multi-target ancient spells such as Ice Barrage could fail to hit nearby pests while defending the Void Knight.
  • Fixed a bug where Ring of suffering recoil charges could still be consumed while Eternal Charges was active.
  • Fixed a bug where valuable loot keys could not be destroyed after moving into the Wilderness.
  • Fixed a bug where loot keys could remain after their chest contents were claimed.
  • Improved Trading Post and shop handling so special item versions are not accepted as normal copies.
  • Fixed a bug where Endless Quiver ranged attacks could calculate a lower max hit when the best usable arrows or bolts were not equipped.
  • Fixed a bug where the eco-ai modules could offer Antisanta's coal box for sale.
  • Fixed a bug where random events could interrupt raid encounters and move players away from Theatre of Blood or Chambers of Xeric.
  • Fixed a bug where starter combat setups could show Unarmed in the combat tab after tutorial tabs were restored.
  • Fixed a bug where Onyx bolts (e) could remove existing overhealed Hitpoints instead of preserving the boosted health.
  • Fixed a bug where pending Slayer Arbiter assignment choices could change after reconnecting before a task was selected. Prepared choices now remain consistent until one is chosen.
  • Fixed a bug where Wyrms and Drakes could trigger boss-only League Point rewards and effects even though they are Slayer monsters.
  • Fixed a bug where Porazdir could retreat or reset when one target moved away even though other players were still nearby in the fight.
  • Fixed a bug where Scythe of vitur (emberfall) could fail to perform its scythe sweep follow-up hits like other scythe variants.
  • Fixed a bug where the Fishing master cape could keep fishing going with one free inventory slot by dropping doubled catches instead of filling the inventory.
  • Fixed a bug where Slayer helmet options from the worn equipment tab could fail to open task checks, partner status, the Slayer log, or helmet teleports.
  • Fixed a bug where redeeming bundle purchases could skip or cover the reward-choice prompt. Players should now be able to choose their bundle rewards before the confirmation prompt appears.
  • Fixed a bug where starter combat setups could attack as unarmed until the weapon was unequipped and re-equipped. Selected combat setups should now work immediately.
  • Fixed a bug where upgraded magic-damage gear did not properly increase magic damage bonuses. Upgraded magic gear now keeps its fractional magic-damage gains.
  • Fixed an issue where Evil Bob could remain visible after the ScapeRune random event intro if a player disconnected during the event timing.
  • Improved several random event and clue NPC cleanup paths so temporary event NPCs are less likely to remain visible after disconnects or interrupted event timing.

Upgraded Item Fixes

  • Insured upgraded items are now held by Perdu for reclaim after non-Wilderness deaths, while Wilderness deaths still remove the insurance and follow normal Wilderness risk.
  • Expanded Fusion Forge matching so more custom variants can use the correct normal-family sacrifices, including attacker icons, Wilderness champion amulets, corrupted volatile nightmare staves, same-slot Masori variants, and supported Tumeken shadow variants.
  • Fixed a bug where adding normal items to the Party Room could take an upgraded same-id copy and return it as a normal item. Upgraded and special-data items are now blocked from the party chest.
  • Improved Price Checker item handling so upgraded item data is preserved when moving items in and out.
  • Fixed a bug where upgraded Dragonfire shields, Dragonfire wards, and Ancient wyvern shields could lose their upgrade tier when being charged, emptied, or fully drained.
  • Fixed overlapping text in the upgraded item insurance detail panel when checking insured items.
  • Fixed the upgraded item insurance interface so newly insured items appear in the Insured Items pane and the Info menu opens correctly.
  • Fixed a client error that could appear when opening Perdu's upgraded item insurance interface.
  • Fixed the upgraded item insurance interface so it fits fixed-mode clients without cutting off the lower controls.
  • Improved Perdu's upgraded item insurance reclaim handling so saved reclaim records refresh safely after relogging and repeated reclaim attempts cannot return the same item twice.
  • Fixed a bug where loading presets could use upgraded copies when the preset asked for a normal item with the same base item.
  • Fixed a bug where upgraded items could conflict with normal copies of the same item in banks, causing spare normal copies to appear missing or merge incorrectly.
  • Fixed a bug where noting or un-noting could remove upgrade, charge, or other special item data. These items are now left unchanged.
  • Players can now upgrade Kodai wand (caramel) and Twisted bow (masori) using matching Fusion Forge sacrifices from their normal item families, while charged (c) copies are rejected.
  • Players can now see upgraded equipment particle effects on nearby players, making higher-tier gear easier to recognize socially.

Combat & Bosses

  • Chambers of Xeric and Theatre of Blood completions now award 10-20 League Points for Demonic Pacts progression.
  • Slayer task completions now award 3-6 League Points for Demonic Pacts progression.
  • Adjusted Pest Control portal defences so portals are slightly less resistant to player attacks.
  • Adjusted Sigil of barrows so Barrows weapon attacks against NPCs now gain +20% accuracy and +10% damage.

Website Account & Activity Improvements

  • Players with unread account inbox messages now receive an in-game login reminder so important announcements are easier to notice.
  • Improved website account activity updates so Zalcano, Fun Event Boss, Voting Boss, and Wilderness Spirit completions can appear on account and profile pages after they happen in game.
  • Improved website account activity updates so raid completions, minigame wins, task completions, PvP kills, and killstreak milestones can appear on account and profile pages after they happen in game.
  • Improved website account activity updates so vote streak rewards, server vote milestones, voting events, and Well of Goodwill highlights can appear on account and profile pages after they happen in game.
  • Improved achievement account updates so completed achievements can appear with clearer progress and point details on the website account panel.
  • Adjusted website account highlights so notable unlocks and high-tier upgrades can appear while routine session activity stays out of profile highlights.

Quality of Life

  • Improved PK bot overhead chatter in safe and shallow Wilderness areas so nearby lines read more naturally while staying out of the public chatbox.
  • Adjusted skilling task bonus rewards so very small skilling point tasks no longer grant League points.


Thank you for your patience while we continue polishing gameplay systems, fixing bugs, improving upgraded item handling, and connecting more in-game progress with the website account system.

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Website

Website Account System & Player Dashboard Update

Lou Owner · Jun 14, 2026
Website Account System & Player Dashboard Update

Hello everyone,

We’ve been working on a major website account update focused on making the player experience smoother, safer, and more connected. Players can now register, log in, manage their account, use the dashboard, change passwords, view account activity, and access several new account features directly from the website.

Account Registration & Login

  • Players can now register a website account and reserve their matching in-game character name.
  • Players can log in using either their username or email.
  • Added forgot-password and reset-password pages with email reset links.
  • Added a cleaner registration flow with live username checks, username suggestions, password checks, and improved validation.
  • Fixed registration so new players are sent directly to their account page after creating an account.
  • Added support for social sign-in options when enabled, including Discord login.
  • Improved Discord login handling so players are returned properly to the login flow instead of error pages.
  • Added a social registration finish step where players can choose a GrinderScape username and set a game password.

Player Dashboard & Account Panel

  • Added a full account dashboard where players can manage their website account.
  • Added account status, email verification, gameplay summaries, store totals, recent orders, and safe empty states for upcoming sections.
  • Improved the account overview into a richer player hub with profile details, character stats, quick actions, recent activity, and recent orders.
  • Added a compact signed-in account menu with quick links to the account panel, security page, tickets, and logout.
  • Improved account navigation, quick-action buttons, icons, panels, and page styling to better match the GrinderScape website theme.

Account Security & Password Management

  • Players can now change their website and game login password from the account security page.
  • Added password-change email alerts for verified accounts.
  • Added recent security activity so players can review logins, password resets, email verification events, and other important account actions.
  • Added two-factor authentication support from the account security page.
  • Added authenticator-app setup with recovery codes.
  • Added Bank PIN status to the account security page.
  • Improved account protection around linked services so social login cannot silently take over an existing account.
  • Added a linked accounts page where players can view, refresh, link, or unlink supported sign-in services.

Character & Gameplay Sync

  • Added a richer Character page where players can review synced in-game skill levels, total experience, character details, and gameplay sections.
  • Improved account character stats so total level, total XP, combat level, and skill overview can display from synced character data.
  • Players can now review synced Boss Kills and Collection Log counters from the account Character page.
  • Improved the Character page with recent boss, raid, collection, and clue activity when synced.
  • Improved character stat syncing so account-panel skill totals and point counters can refresh from game saves.
  • Improved the character page point section with premium points, participation points, achievement points, PvP kills, boss and raid kills, vote claims, and reputation placeholders.

Achievements & Activity

  • Players can now view synced achievement progress from the account panel.
  • Added achievement cards with progress bars, categories, tiers, point rewards, and completion dates once achievements are synced.
  • Improved hidden achievements so secret details stay hidden until completed or revealed.
  • Improved account achievement displays so completed achievements, recent synced activity, and rank/title labels appear more clearly.
  • Improved the account Activity page with filters, category icons, a cleaner timeline, and pagination.
  • Improved Recent Activity empty states across account and public profile pages.

Voting, Store & Orders

  • Players can now vote as their linked character directly from the account Voting page without retyping their name.
  • Improved the Voting page with ready and cooldown cards for each vote site.
  • Improved account Store summaries so claimed and ready-to-claim order totals display more reliably.
  • Improved the account Store page with clearer recent order rows, ready-to-claim states, redeemed states, and order item summaries.

Support Tickets & Punishments

  • Players can now create support tickets from the account panel.
  • Players can track ticket status, category, priority, and conversation history.
  • Added ticket reply threads so players can continue support conversations from their account.
  • Added a new reply marker so players can quickly see when a support ticket has a fresh staff response.
  • Improved support ticket replies so staff responses can show clearer staff names and rank icons when available.
  • Fixed a bug where opening a support ticket conversation could show an error page.
  • Players can now review account-visible punishment status, expiry timing, and appeal options.
  • Improved punishment appeals so appeal tickets stay linked to the matching account action.

Inbox & Announcements

  • Players can now use an account inbox for staff announcements.
  • Added unread, read, archived, category, and priority filters.
  • Added unread inbox counts to the account menu and account tabs.
  • Added inbox space management so players can see message capacity, delete old messages, and keep room for future announcements.
  • Improved inbox message pages so action buttons stay aligned across desktop and mobile layouts.

Trade Post & Market Features

  • Added a Trade Post tab to the account panel where players can review active listings, recent sales, and recent purchases.
  • Added Trade Post item watchlists so players can watch items and see matching live listings.
  • Added Trade Post filters for active listings, sold items, purchases, undercut listings, lowest-price listings, and watchlist matches.
  • Improved active listing rows with lowest-price and undercut indicators.
  • Added Trade Post shop highlights so players can spot a seller’s newest, best-price, biggest-stack, and top-value listings.
  • Public player profiles can now show active Trade Post listings with item images and market-history links.
  • Added public player shop pages where players can browse, search, and sort a player’s active Trade Post listings.
  • Improved seller and buyer names with public profile and shop links when profiles are visible.
  • Improved market-history item pages with clearer live Trading Post listings, seller profile links, shop links, and a shortcut back to live Trading Post search.
  • Improved Drop Logs so item icons and names open the matching market history page together.

Profiles, Friends & Social Features

  • Players can now customize their website profile with a short bio, banner style, avatar display choice, and public visibility options.
  • Added public player profile pages that can show safe character stats, top skills, and optional recent activity.
  • Players can now upload a safe profile picture with size and image-type checks.
  • Improved the profile picture uploader so players can click directly on their avatar preview to upload or change it.
  • Improved profile bios with a longer character limit and cleaner safety rules.
  • Players can now manage website friends from the account panel, including sending, accepting, removing, and blocking friend requests.
  • Added profile posts with public, friends-only, and private visibility options.
  • Public profiles can now show mutual friend counts, friend previews, and profile posts based on privacy settings.
  • Added privacy controls for friend requests, friend previews, and profile posts.
  • Fixed a bug where outgoing friend requests could appear cramped on the friends page.

Website Updates Page

  • Improved the Updates page so announcements can appear as formatted posts with staff attribution.
  • Improved the announcements layout, category browsing, featured posts, sharing metadata, and mobile spacing.
  • Improved website update posts with support for hero images, thumbnails, and inline media.
  • Improved update cards so formatted previews expand cleanly without repeated text or color issues.
  • Players can now click usernames in homepage staff, middleman, voter, contributor, and PK streak sections to open public profiles.

Fixes & Polish

  • Improved login, registration, password reset, email verification, and account pages so they now use the main GrinderScape website styling.
  • Polished the account area with darker GrinderScape-styled panels, matching action buttons, and the normal website footer.
  • Updated the account area to use the framed GrinderScape page background with side artwork.
  • Added and adjusted game-style icons across account navigation, status cards, quick actions, store summaries, voting, activity, stats, inbox, tickets, Trade Post, and profile pages.
  • Fixed layout issues where account panels could overlap the footer or stretch past their intended card area.
  • Improved the support page with clearer recovery, store, client, contact, and ticket-history sections.
  • Adjusted the Sigil of Barrows description to show its updated accuracy and bonus damage values.

Thank you for your patience while we continue improving the website account system. This update is a big step toward giving players a proper account hub with registration, login, dashboard features, password management, support tools, character syncing, profiles, and more.

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Game Update

New Leagues, Tree of Ascendency, New Plugins, Vardorvis & More

Lou Owner · Jun 14, 2026
New Leagues, Tree of Ascendency, New Plugins, Vardorvis & More

Hey folks,

This is one of the biggest updates we have ever done, bringing a brand-new league progression system, a major new account progression tree, the new Upgrade Forge, three new bosses, fresh client plugins, and a huge wave of fixes and improvements.

Demonic Pacts: A New League Perks System

  • Added Demonic Pacts, a brand-new league progression system.
  • Players now earn League Points through active gameplay instead of relying only on prestige.
  • Pacts can be toggled on or off to fit your own playstyle.

League Points can be obtained by:

  • Completing Slayer tasks
  • Completing clues
  • Boss kills
  • Raid completions
  • Minigame activity
  • PKing
  • Random event completions
  • Skilling and skilling tasks
  • Daily and weekly tasks
  • Account milestones, including level-ups, progression unlocks, and more

Tree of Ascendency

  • Added the new Tree of Ascendency.
  • This is a long-term account progression system with permanent unlockable nodes.
  • Designed to give players more meaningful long-term progression goals.

The tree includes upgrades for:

  • Combat
  • Skilling
  • Utility
  • Quality of life
  • PvM bonuses
  • Charge preservation
  • Elemental spell upgrades
  • Extra combat range
Tree of Ascendency interface

Upgrade Forge: Item Upgrades

  • Added the new Item Upgrade System.
  • Players can now upgrade eligible gear through the Upgrade Forge.
  • Successful high-tier upgrades will be announced globally.

Each attempt shows:

  • Upgrade path
  • Required materials
  • Success chance
  • Bonus success chance, if applicable
Upgrade Forge interface
Upgrade Forge success chance details

New Bosses

  • Added Scurrius.
  • Added Hespori.
  • Added Vardorvis.
  • Added Duke Sucellus.

Each boss brings a different PvM style:

  • Scurrius: more entry-friendly and fast-paced.
  • Vardorvis: high-pressure mechanics and punishments.
  • Duke Sucellus: slower, heavier, and more methodical fight flow.
Scurrius boss encounter
Vardorvis boss encounter
Duke Sucellus boss encounter

New RuneLite Plugins & Client Upgrades

  • Added Keyboard Bank PIN.
  • Added Inventory Setups.
  • Added Equipment Inspector.
  • Added Detached Camera.
  • Added Radius Markers.
  • Added Zulrah Helper.
  • Added Fight Caves Waves.
  • Added Wilderness Lines.
  • Added Consumable Cooldowns.
  • Added Quick Prayer Preview.
  • Added Tick Flick.
  • Added Skills Progress.
  • Replaced the old bank PIN with the newer OSRS-style Bank PIN interface.
OSRS-style Bank PIN interface

New VVIP Player Titles

  • Added new Billionaire and Trillionaire title systems.

Notable Fixes & Improvements

  • Fixed the Corrupted Dragon Warhammer special attack.
  • Fixed Dusk and Dawn issues for Grotesque Guardians.
  • Fixed Xamphur Protect from Magic damage reduction.
  • Fixed Starter Path reward issues.
  • Fixed the CoX multiple rewards multiplier.
  • Fixed the Pest Control boat timer.
  • Fixed several client crash issues, especially in the Wilderness.
  • Fixed broken tiles while zooming.
  • Added support for cleaning poisoned weapons and ammunition.
  • Emberforge Torva is now tradeable.
  • Removed the Slayer requirement for the Leviathan boss.
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